An exciting and interactive experience that will be remembered by all the delegates. I would not hesitate to recommend your services to anyone.
The team managed to incorporate our values and customer principles into the activity
Interactive, fun way of learning that stimulates knowledge retention.
Gaming to learn was a captivating and interesting means to learn in a working environment, considering how employees get bored of regular classroom training.
Thank you so much for the work done on the ePOD project. Everyone is really excited about the possibilities.
It was very educational, I learned a lot from my peers.
The game really helped me learn more than I would have without it.
Content needs to be presented in a well structured, easy to follow, and logical manner. Learners should intuitively know how to interact with the content.
Narratives enhance learning retention and are delivered with rich visuals and stories woven through the delivery method of the content.
Simple PBL’s (Points, badges and leader boards) are effective in keeping learners engaged and motivated to complete tasks and linked to narratives of the solution.
Scenarios are effective in linking narratives to real life situations. Scenarios tap into the application level of learning to embed knowledge and concepts with multiple answer options and branching.
Videos are one of the most effective ways to deliver content. Videos embedded into learning solutions are linked to content and assessments.
Extending gamification to fully designed customised games. The learning content is delivered more subconsciously but retention increases as learners are engaged, and interacting directly.
Digital learning applying interactivity of sophisticated engagement and immediate feedback. All digital learning is fully trackable and SCORM-compliant
Real world interactive experiences which incorporate branched scenarios and gamification. Intelligent feedback is provided throughout the learning journey. It usually incorporates group learning in synchronous format.
Learning is designed for participants to interact by adopting a role or character. It is focused on new experiences and role-based decision making.